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Advanced [show]


Ugarth Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. His white hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: Gifted from a young age, Ugarth studied abroad. Through the years after Ugarth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ugarth's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ugarth and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Ugarth Alton, Male Half-Orc Sorcerer 5
Medium (6'5") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Athletics +7, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 2000 sp.


Social Check DCs


Alston Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many grey ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: Alston hails from a village terrorized by dire rats. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 4 years.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Insane, Shy. Bonds: Enemies, Job, Adventurer. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Alston Horcusporcus, Male Gnome Warrior 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. Chalcedony (70 gp). Carnelian (70 gp). Azurite (5 gp). 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Horza Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with small hat. He has a small bristly mustache and wavy auburn hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: Horza was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a servant and was forced into it by his family

Ideals: Athletic. Flaws: Addict. Bonds: Family, Adventurer, Poor. Occupation: Servant

Voice: Whispers

Attributes [hide]

Horza Tatum, Male Half-Orc Barbarian 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 250 gp. Coral (100 gp). Silver pearl (100 gp). Banded agate (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Cory Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Banker. He is portly but not overly obese. His golden hair is smooth and relatively long. His eyes are brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Secretive. Bonds: Adventurer, Rich, Job. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Cory Clapham, Male Human Fighter 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills Athletics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 10000 cp. Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs


Chad Webley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has a slight overbite and is overall scrawny. With a patchy red beard and wild red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: Wants to raise his children well; and he uses money and sex appeal to get what he needs

Flaws: Insomniac, Hedonist. Bonds: Attractive, Rich, Family. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Webley, Male Human Monk 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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