Gorbundus Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man prefers to wear yellow pants and tee shirts. His clothes are grease stained in places. His crest is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His job bores him to no end. He has decided to make it more interesting.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Flaws: Shy. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This man very much looks the part of a Stylist, and sports empty pouches on his belt. His hair, while still mostly chestnut, has prominent grey streaks. He has amber eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the west his family was never financially stable. He worked as a nervous Stylist and found it very stressful. He then took over the family business and is one of the better Stylist for hire.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and sabotage a competitor
Flaws: Shy, Fearful. Bonds: Job, Poor. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 100 gp. Deep blue spinel (300 gp). Silver pearl (60 gp). Alexandrite (300 gp).
Anverth Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Anverth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Anverth and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 12000 cp.
Flask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His brown fur is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Bonds: Attractive, Immigrant, Enemies. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 17)
Armor Class 13
Hit Points 133 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Blue quartz (14 gp). Freshwater pearl (14 gp). Alexandrite (1400 gp). Smoky quartz (50 gp). Deep blue spinel (1400 gp). Black star sapphire (800 gp). Deep green spinel (140 gp). Jasper (50 gp). Peridot (50 gp). Golden pearl (140 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Citrine (50 gp). Azurite (14 gp). Citrine (50 gp). Deep blue spinel (1400 gp). Moonstone (50 gp). Smoky quartz (50 gp). Lapis lazuli (14 gp). Alexandrite (1400 gp). Chalcedony (50 gp). Deep blue spinel (1400 gp). Jet (140 gp). Eye agate (14 gp). Sardonyx (50 gp). Deep blue spinel (1400 gp). Rhodochrosite (14 gp). Aquamarine (1400 gp).
Quarethon Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants, and carries tridents. He keeps his long black crest kept up in a rat tail. His ears are large.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Spice Merchant and found it very stressful. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: To be a Engraver again; and he'd like to take his coworkers down a peg
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Slave, Job. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5
Possessions: 600 gp. 1 Minor magic item.
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