Alberich Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a blue coat over a red low-cut shirt, and a wide-brimmed hat upon his head. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Spy.
Motivation: He feels kind of lost in life; and money/treasure
Flaws: Fearful, Depressed. Bonds: Job, Nature, Rich. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Alberich Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His long brown hair reaches down to his waist. His fierce amber eyes like to dwell on things.
Personality: This man loves poetry and to teach people poetry more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.
History: Alberich was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and he's attracted to the pc
Ideals: Artistic, Persistence, Gifted. Flaws: Shy. Bonds: In love. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 54 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp.
Three Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of magic around his neck, and a warhammer on his belt. His lavender fur is greasy and uncared for. His fierce hazel eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Banker for hire.
Motivation: To unite with his brother.
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Immigrant. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 60 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp.
Umpen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a white suit, pastel shirt, and brown tie. He has a very tight haircut. His green eyes peer out from beneath his small white hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Umpen lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Umpen took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Job, Family. Occupation: Brewer
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 60 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Wobbles Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. His brown hair is long and unkept. He wears large thick round spectacles.
Personality: He has always had a great fascination with Gnomish culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Wobbles was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Gnomish compassion; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Ugly, Racist. Bonds: In love. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!