Conrad Presley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He has moderate length red hair. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Conrad's homeland. Conrad decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Fighting. Flaws: Antagonistic, Shy, Disease. Bonds: Immigrant, Has a crush. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp.
Thamior Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His hair is silver and curly. His eyes are likewise violet.
Personality: Overbrimming with self-confidence, Thamior isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is able to make almost anything out of random pieces of junk.
History: Thamior was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted, Persistence. Bonds: Attractive, Slave. Occupation: Crown-heir
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Tricking Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin blue vertical stripes and red pants. His orange fur has been sun bleached extensively. His fierce yellow eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with painting.
History: He was born into a rich family. His childhood dream was to be a Beggar, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Expand his business; and he is greedy
Ideals: Artistic. Flaws: Cynical. Bonds: Rich, Job. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Maagog Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Barkeep uniform. He carries a battered sword and tarnished nunchaku as well. He wears a colorful flower in his scarlet crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Servant, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Addict, Insane. Bonds: Job, Attractive. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 17)
Armor Class 12
Hit Points 113 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +11 / 5d4+5, Ranged +8 / 5d4+2, Grapple +5
Possessions: 11000 gp. Aquamarine (500 gp). Black star sapphire (400 gp). Hematite (13 gp). Golden yellow topaz (500 gp). Smoky quartz (30 gp). Golden yellow topaz (500 gp). Tourmaline (40 gp). Aquamarine (500 gp). Eye agate (13 gp). Star rose quartz (30 gp). Zircon (30 gp). Moss agate (13 gp). Banded agate (13 gp). Rock crystal (30 gp). Black pearl (500 gp). Chrysoberyl (40 gp). Peridot (30 gp). Blue quartz (13 gp). Eye agate (13 gp). Brown-green garnet (40 gp). Amethyst (40 gp). Alexandrite (500 gp). Red garnet (40 gp). Black pearl (500 gp). Blue star sapphire (400 gp). Alexandrite (500 gp). Freshwater pearl (13 gp).
Adrik Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair, when down, is lengthy. His hazel eyes dart from person to person.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born at the edge of vast island. After coming to the age of reason, Adrik took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Athletic, Gifted. Bonds: Criminal record, Nature. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1000 cp. Large well-done wool tapestry (600 gp).
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