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Advanced [show]


Godfrey Mori, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His red hair is cut jaggedly and amateurishly. His violet eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To end his boredom; and he is content

Flaws: Forgetful, Disease, Mundane. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Godfrey Mori, Male Human Ranger 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. Golden pearl (80 gp).


Social Check DCs


Watson Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears professional attire. His brown hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's looking for his big break; and obtaining odd cultural halfling artifacts is his passion

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Watson Glenfellow, Male Halfling Rogue 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Quarion Cithreth, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt, he is not a threatening figure. His red hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: Quarion was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand his business

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Job, Military. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Quarion Cithreth, Male Elf Aristocrat 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 47 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 9 (-1)18 (+4) 8 (-1)12 (+1)
Skills History +8, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Orc, Gnome, Ignan
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4

Possessions: 4000 gp. Golden circlet with four aquamarines (1000 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.


Social Check DCs


Drogo Weston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His auburn hair is thinning but still full. His fierce green eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Knight, Drogo learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently the stress of being a Knight has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Flaws: Ugly, Shy, PTSD, Insomniac. Bonds: Poor, Job. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Weston, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Sard (30 gp). Brown-green garnet (80 gp). Rock crystal (30 gp). Tourmaline (80 gp). 1 Chain shirt. 1 Breastplate.


Social Check DCs


Morkral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man likes to wear ponchos typically of a light blue in addition to tight pants. His clothes are grease stained in places. His auburn hair is cut short. His blue eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. In his 15th year, his parents were killed by a brigands raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Nature, Enemies. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Morkral Steelfist, Male Dwarf Expert 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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