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NPC Generator

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Advanced [show]


Tod Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He dresses like a well dressed Cook does. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Tod was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He then took over the family business and is one of the better Cook for hire.

Motivation: Sabotage a competitor; and he's looking for his big break

Flaws: Shy, Hedonist. Bonds: Job, Attractive, Adventurer. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Tod Whispermouse, Male Halfling Druid 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Immeral Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Immeral Hill, Male Half-Elf Druid 12
Medium (5'6") Half-Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 63 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +7, Athletics +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Mreksh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern man wears loose pants and a collared shirt complete with sweater beneath his coat. His crest is cut close to his head. His red eyes dart from person to person to random spaces in the air.

Personality: Mreksh is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Depressed, Secretive. Bonds: Job, Nature. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Mreksh Lhamboldennish, Male Dragonborn Commoner 7
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Damakos Still, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has dyed his greying brown hair a little too much giving a sharp brown color. His half smiles and black eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Damakos was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's attracted to the pc

Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Damakos Still, Male Tiefling Barbarian 17
Medium (5'10") Tiefling, Chaotic Good (CR 17)
Armor Class 10
Hit Points 109 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4

Possessions: 9000 gp. Pink pearl (80 gp). Emerald (1300 gp). Amber (80 gp). Azurite (16 gp). Amethyst (80 gp). Violet garnet (600 gp). Peridot (80 gp). Brown diamond (6000 gp). Jet (80 gp). Alexandrite (600 gp). Rock crystal (80 gp). Alexandrite (600 gp). Sardonyx (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Erdan Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes are blue and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the north. Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Joker, Justice, Gifted. Bonds: Criminal record, Poor. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Erdan Arnuanna, Male Elf Ranger 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs

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