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NPC Generator

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Advanced [show]


Kellen Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He is portly but not overly obese. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge

Flaws: Cynical, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Kellen Rofferton, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Gennal Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gennal was born with his father's beautiful face. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur, Logical. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Gennal Beitz, Male Half-Elf Warlock 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 10 (+0)9 (-1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. Lapis lazuli (6 gp). Sardonyx (20 gp). Moss agate (6 gp).


Social Check DCs


Ûshbaka Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.

Personality: He is extraordinarily eccentric. Ûshbaka is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Flaws: Insane, Fearful. Bonds: Poor, Family, Military. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Ûshbaka Clare, Male Half-Orc Warrior 7
Medium (6'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 75 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)15 (+2) 9 (-1)11 (+0)
Skills History +5, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 cp. Tourmaline (90 gp). Black opal (1000 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Cooper, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He wears his blonde hair up in a very large beehive style do. His eyes are likewise brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his mother was called into army service. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Family, Military. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Cooper, Male Human Aristocrat 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 110 gp.


Social Check DCs


Nuraval Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: Nuraval was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 14 years.

Motivation: He has decided he is irredeemable; and he's repulsed by the pc

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Nuraval Durthane, Male Dwarf Commoner 4
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 19 (+4)12 (+1) 15 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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