Jak Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'1" and wears a faded coat and loose pants complete with top hat. He has a very tight haircut. He has blue eyes.
Personality: He dislikes all the random violence that takes place in the south. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5
Possessions: 60 gp.
Ar-Karo Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His wide-brimmed hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Disciplined, Impeccable, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Slave Trader
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp. 1 Minor magic item.
Adrex Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He wears a top hat to cover his moderate length silver crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and his religion dominates his actions
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Religious, Nature. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Alexandrite (1100 gp). Zircon (60 gp). Freshwater pearl (13 gp).
Tordek Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is long and red with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.
History: Tordek was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Adventurer. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 20 (+5) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Abyssal, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp.
Seebo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered west to less war torn lands. He's since become an addict/alcoholic.
Motivation: Someone believes him a fraud.
Flaws: Addict, Shy, PTSD. Bonds: Attractive, Military. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 65 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Druidic, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 600 gp. Jasper (50 gp). Chalcedony (50 gp). Blue star sapphire (900 gp). Pink pearl (110 gp). Alexandrite (1400 gp). 1 Minor magic item.
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