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NPC Generator

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Advanced [show]


Glim Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy white hair. His eyes are amber and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has never given up on his dancing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Joker, Professionalism, Artistic. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Glim Lingenhall, Male Gnome Cleric 9
Small (3'7") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 70 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 1300 gp. Violet garnet (300 gp). Blue quartz (11 gp). Moonstone (50 gp). Silver pearl (100 gp). Red garnet (100 gp). Golden yellow topaz (300 gp).


Social Check DCs


Diggory Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tan shirt with thin green vertical stripes and grey pants. His moppish silver hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Diggory Windsor, Male Human Warrior 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (70 gp).


Social Check DCs


Gunter Astley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He has moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Mason business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Mason.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a apothecary again

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Gunter Astley, Male Human Wizard 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 16 (+3)18 (+4)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs


Efferil Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears just a tan suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright silver hair and a scraggly beard. He has several tiny aquamarine earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Efferil Xiloscient, Male Elf Wizard 4
Medium (5'2") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Freshwater pearl (16 gp). Chalcedony (60 gp). Red garnet (160 gp).


Social Check DCs


Gerald Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Marshal. He has done his best to style his golden hair to look like a famous performer. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gerald was born in the west. At a young age he loved to build and create. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Reid, Male Human Adept 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 27 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +8, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 400 gp. Red spinel (120 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Fiery yellow corundum (800 gp). Azurite (6 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs

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