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Advanced [show]


Tarhun Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his longbow always slung over his shoulder. He has wavy silver crest. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.

History: Tarhun was raised in a hard working conservative environment. A freak accident while working with his Roofer father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Antagonistic, Addict, Disease, Fearful. Bonds: Job. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Tarhun Pfaphnyrennish, Male Dragonborn Rogue 6
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a black and brown handkerchief worn on his left side and is in decent physical shape. He wears his chestnut hair up. He tend to wears goggles to shield his eyes.

Personality: Uraim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Uraim hails from a village terrorized by giants. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Uraim began to lead the lost caravan. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his brother; and he wants revenge against giants

Ideals: Artistic, Optimist, Entrepeneur. Bonds: Enemies, Family. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Uraim Burrowfound, Male Dwarf Adept 9
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 62 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 240 pp.


Social Check DCs


Melech Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. He wears a colorful flower in his silver hair. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Poor, Attractive. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Melech Fate, Male Tiefling Adept 6
Medium (5'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)19 (+4)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp.


Social Check DCs


Akmen Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears brown painted combat armor at almost all times. He has done his best to style his purple hair to look like a famous performer. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Poor. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Akmen Shame, Male Tiefling Aristocrat 11
Medium (5'2") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 87 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 9 (-1)16 (+3)
Skills Arcana +3, Athletics +6
Senses Passive Perception 9
Languages
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 2600 gp. Tiger eye turquoise (7 gp). Smoky quartz (40 gp). Chrysoprase (40 gp). Smoky quartz (40 gp). Chrysoprase (40 gp). Blue quartz (7 gp).


Social Check DCs


Azaki Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern man wears a lot of dark rich colors, with gold accents. He keeps his brown hair in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Joker. Bonds: Attractive, Family, Mentor. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Azaki Sylvaranth, Male Elf Sorcerer 12
Medium (4'10") Elf, Neutral Good (CR 12)
Armor Class 14
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +8, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Giant
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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