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NPC Generator

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Advanced [show]


Tree Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He keeps his red fur in a pixie cut. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Depressed, Antagonistic, Mundane. Bonds: Religious. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Tree Of Stars, Male Tabaxi Sorcerer 8
Medium (5'9") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sculptor does. He carries a battered sword and tarnished halberd as well. His white hair is greasy and uncared for. His red eyes are passionate and lively.

Personality: Balam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south to a Sculptor, Balam learned a great deal about his father's area of expertise. A gifted student he started as a Blacksmith, but he got bored and became a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to be a blacksmith again

Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Job. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Balam Fealty, Male Tiefling Monk 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)18 (+4) 11 (+0)16 (+3)
Skills Athletics +2, Religion +7
Senses Passive Perception 10
Languages Common, Terran, Celestial, Gnoll, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +7

Possessions: 400 gp. Amethyst (120 gp). Tourmaline (120 gp). Chalcedony (60 gp). Jet (120 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He sports a flattop crest cut. His red eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Pijjirik was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Fighting. Bonds: Adventurer, Attractive, Criminal record. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Pijjirik Linxakasendalor, Male Dragonborn Druid 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)15 (+2) 12 (+1)18 (+4)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Valorean Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his violet boots flare out at the collars. His crest is bronze, silky, and of moderate length. He has gleaming, smiling gold eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Valorean took refuge in the large cave and found the beat up nunchaku and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Valorean Xephyrbahnor, Male Dragonborn Warlock 10
Medium (6'7") Dragonborn, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 84 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)18 (+4) 14 (+2)15 (+2)
Skills History +8, Investigation +8
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Elven, Aquan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 3000 sp. Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is heavily combed to the left. He has gleaming, smiling gold eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His necromantic abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and to end his boredom

Ideals: Athletic, Gifted. Flaws: Greedy, Mundane. Bonds: Has a crush. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Tethren Strength, Male Tiefling Sorcerer 4
Medium (5'5") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 25000 cp.


Social Check DCs

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