Torinn Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and brown robe with the hood down. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. His crest is blue and curly. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: In love, Nature. Occupation: Detective
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1600 gp. Hematite (6 gp). Golden yellow topaz (1400 gp). Fiery yellow corundum (1000 gp). Sard (80 gp). Freshwater pearl (6 gp). Carnelian (80 gp).
Kairon Speed, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy chestnut hair. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.
History: Kairon hails from a village terrorized by orcs. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge; and to reunite with his old friends
Ideals: Justice. Flaws: Addict. Bonds: Attractive, Adventurer, Enemies. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1400 gp.
Kilvar Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and grey robe with the hood down. His hair is cut close to his head. His eyes are amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He became a Hunter soon after.
Motivation: He would like to get married and retire; and wants a kiss
Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork manacles.
Nelkin High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fortune-teller does. His brown hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is mildly Halfling supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Nelkin was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Flaws: Racist, Antagonistic. Bonds: Job, Attractive, Religious. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 51 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp. Carnelian (20 gp). Azurite (11 gp). 1 Minor magic item.
Jocelyn Winchester, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears very tight pants and wife beaters, though occasionally he sports a brown coat, marred by sweets. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the south. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and revenge
Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Immigrant, Military. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold dragon comb with red garnet eye (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). An abacus with copper, silver and gold markers (50 gp). A roughly beaten golden orb (50 gp). A small bag of saffron. (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
