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NPC Generator

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Advanced [show]


Pandjed Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His crest, while still mostly red, has prominent grey streaks. This gold eyed southerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Pandjed Tiammanthyllish, Male Dragonborn Rogue 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: 230 gp.


Social Check DCs


Thomas Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean brown cloak covering his clean studded leather. His blonde hair is unkempt and raggedy. His eyes are a pleasant hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor, Criminal record. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Thomas Kemmerer, Male Half-Elf Fighter 10
Medium (5'7") Half-Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thokk Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he has a large blue mantle and cape that has been intricately interwoven into his tan robe. His chestnut hair is thinning but still full. He has a dull look in his green eyes.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He takes great joy in being the best Servant in town.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thokk took refuge in the large cave and found the beat up hammer and armor he uses now. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a crown-heir again

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Nature, Debt. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Thokk Camden, Male Half-Orc Adept 13
Medium (5'9") Half-Orc, Chaotic Good (CR 13)
Armor Class 10
Hit Points 46 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Ignan
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses like a well dressed Sculptor does. He has wavy golden hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to be a glassblower again

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Delg Broodfist, Male Dwarf Adept 9
Medium (4'4") Dwarf, Neutral Good (CR 9)
Armor Class 9
Hit Points 42 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Old masterpiece painting (500 gp).


Social Check DCs


Kerkad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His white crest is smooth and relatively long. His eyes are likewise gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Kerkad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east his family was never financially stable. After coming to the age of reason, Kerkad took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Kerkad and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Poor, Criminal record. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Kerkad Daardendrian, Male Dragonborn Paladin 2
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp.


Social Check DCs

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