Ahvain Iranapha, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a grey vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His Stetson hat is riddled with cuts and holes. His hazel eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the south, but his parents moved at a very young age to the east. Ahvain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Alexandre Blankley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His thin eyebrows rest above his beady brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 2000 sp.
Gennal Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He wears a small hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the east to a Assassin, Gennal learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Gennal has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Hedonist, Disease. Bonds: Attractive, Job. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Enialis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears violet trousers with blue and tan striped suspenders. He wears various colorful collared shirts. He is physically well-built. His tied-back hair is chestnut. He is very pretty but has cold, dead eyes.
Personality: This man loves writing and to teach people writing more than just about anything. He is able to make almost anything out of random pieces of junk.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Artistic, Gifted. Bonds: Attractive, Military, Family. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Small steel mirror.
Calcitro Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a faded coat and loose pants complete with broad hat. His whole body is exceptionally muscular. His hair is short and auburn. His eyes are green and he is always smoking a pipe.
Personality: He has always had a great fascination with Halfling culture. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Jeweler, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Calcitro took refuge in the large cave and found the beat up greataxe and armor he uses now. He left for the south, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Racist. Bonds: Immigrant, Adventurer, Poor, Nature. Occupation: Knight
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +6
Possessions: 700 gp. Deep blue spinel (600 gp). Hematite (13 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!