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NPC Generator

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Advanced [show]


Nazdûg Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has auburn hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Addict, Insane, Disease. Bonds: Immigrant, Rich. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Nazdûg Alby, Male Half-Orc Fighter 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 19 (+4)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Orc, Gnome, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 12000 sp. Rock crystal (20 gp). Alexandrite (300 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. His silver hair is lengthy and is close to two feet long. His gold eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Nature. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Akmen Charisma, Male Tiefling Adept 8
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Coral (110 gp).


Social Check DCs


Heskan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, brown, dusty cloak. His green crest is knotted and matted. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: He was raised in a mountains tribe. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Athletic, Gifted, Impeccable. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Heskan Kimbatuul, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a pastel collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has moderate length green crest. His gold eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. Mozikth was born on a far northern plains where he grew up under the tutelage of his father, an expert Shepherd. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Flaws: Greedy, Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Mozikth Jharthraxyn, Male Dragonborn Barbarian 19
Medium (6'7") Dragonborn, Chaotic Evil (CR 19)
Armor Class 13
Hit Points 102 (19d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Medicine +9, Persuasion +7
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3

Possessions: 18000 gp. Red garnet (100 gp). Golden yellow topaz (1600 gp). Blue quartz (4 gp). Rock crystal (30 gp). Blue quartz (4 gp). Blue sapphire (900 gp). Smoky quartz (30 gp). Azurite (4 gp). Tiger eye turquoise (4 gp). Blue quartz (4 gp). Malachite (4 gp). Coral (100 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Freshwater pearl (4 gp). Alexandrite (1600 gp). Obsidian (4 gp). Smoky quartz (30 gp). Jasper (30 gp). Violet garnet (1600 gp). Blue star sapphire (900 gp). Silver pearl (100 gp). Star ruby (900 gp). Jasper (30 gp). Citrine (30 gp). Deep blue spinel (1600 gp). Hematite (4 gp). Alexandrite (1600 gp). Lapis lazuli (4 gp). 1 Major magic item.


Social Check DCs


Gilbert Blakeley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears green cloth garments or leather armor. His hair is auburn, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up rapier and armor he uses now. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Attractive, Nature, Mentor. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Gilbert Blakeley, Male Human Warrior 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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