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Advanced [show]


Kaladan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright violet suits and hats. His green crest is heavily combed to the left. His eyes are red and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Mercenary, Kaladan learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Slave. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Kaladan Clethtinthiallor, Male Dragonborn Wizard 11
Medium (6'8") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)18 (+4) 12 (+1)17 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Goblin, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444432100

Possessions: 3100 gp. A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of magic around his neck, and a glaive on his belt. He has styled his auburn hair well, parting it to the right. His gray eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Fighting, Passionate, Impeccable. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Merton, Male Human Bard 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Elven, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 110 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Hoshû Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'9". He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case, and his gloved hand is found clutching a halberd. His white hair is cut short with large spiked bangs in the front. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Hoshû is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Addict. Bonds: Criminal record, Mentor, Rich. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Hoshû Acton, Male Half-Orc Rogue 4
Medium (6'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thamior Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His hair is golden and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Poor, Mentor. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Thamior Othronus, Male Half-Elf Warrior 8
Medium (5'6") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His white hair and beard is wavy and long. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's in love; and he's attracted to the pc

Ideals: Professionalism. Flaws: Fearful. Bonds: Rich, Adventurer, Has a crush. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Zaffrab Gobblefirn, Male Gnome Monk 14
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 45 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +7, Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 2000 gp. Sardonyx (50 gp). Deep green spinel (70 gp). Chalcedony (50 gp). Silver pearl (70 gp). Amber (70 gp). Bloodstone (50 gp). Amber (70 gp). Citrine (50 gp). Moonstone (50 gp). Fiery yellow corundum (1100 gp). Black pearl (200 gp). Fiery yellow corundum (1100 gp). 1 Medium magic item.


Social Check DCs

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