Kyle Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He wears his auburn hair up in a very large beehive style do. His eyes are likewise green. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.
History: Kyle hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker, Logical. Bonds: Attractive, Enemies, Adventurer. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Chalcedony (80 gp).
Immeral Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His hair is long and chestnut with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes, though not visible through his cowl, are amber.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He enjoys reading and quiet.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Logical, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 15000 sp. 1 Chain shirt. 1 Darkwood Buckler. 1 Breastplate.
Pelt On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a brown tunic with tan highlights, and long grey pants that bunch up around his shoes. His red fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: The child of a Merchant, who enjoyed hunting, Pelt was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
Possessions: 8000 sp. Red spinel (60 gp).
Baradad Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He prefers to wear black clothing when he does not wear armor. He has no crest. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved
Ideals: Optimist, Justice, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 71 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 500 gp. Star ruby (1200 gp).
Naeris Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has no hair. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Doctor business at a young age. He worked as a nervous Doctor and found it very stressful. He now owns his own business.
Motivation: To share knowledge with the world; and he is wracked by social anxiety
Ideals: Professionalism, Logical. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 103 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. Hematite (9 gp).
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