Tod Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky blue painted plate armor. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Some 2 years later his spouse died after the birth of his son. Heartbroken, Tod never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Athletic. Flaws: Ugly. Bonds: Family, Poor, In love. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 11)
Armor Class 13
Hit Points 40 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Dwarven, Goblin, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +8
Possessions: 12000 sp. Alexandrite (400 gp). Pink pearl (70 gp). White pearl (70 gp). Malachite (6 gp). Deep blue spinel (400 gp). Brown-green garnet (70 gp). 1 Minor magic item.
Clerebold Appleton, Male Human [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He wears his brown hair down. His eyes are blue and beady.
Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments
History: When he was but 6 years old his parents immigrated from the north. His necromantic abilities were realized during a raid on his village. He then took over the family business and is one of the better Interpreter for hire.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Gifted, Impeccable. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Interpreter
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp. Rhodochrosite (16 gp).
Gilthur Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a fancy grey suit. He is tall, broad shouldered and powerfully built. He wears his brown hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: To unite with his brother.
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record, Family. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. 1 Everburning torch.
Anthony Colby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a violet tunic with tan highlights, and long brown pants that bunch up around his shoes. He has a hunchback. He wears his brown hair up in a very large beehive style do. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a Painter, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Selfish. Bonds: Criminal record, Poor. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 260 gp. 1 Masterwork Common Melee.
Cimer Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears many layers of old clothing at all times. His black hair is lengthy and is close to two feet long. He has a dull look in his silver eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful brothel owner made him what he is. His martial abilities were realized during a raid on his village. Some 2 years later his spouse died after the birth of his son. Heartbroken, Cimer never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, In love, Mentor. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. A roughly beaten golden orb (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp).
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