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Advanced [show]


Astar Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a tan and green robe with the hood down. His hair is short and brown. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Barrister, who enjoyed hunting, Astar was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a jeweler and was forced into it by his family

Flaws: Secretive, Insane. Bonds: Attractive, Family, Nature. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Astar Sanctuary, Male Tiefling Paladin 4
Medium (5'4") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Mâku Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Fletcher does. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a forest tribe. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Athletic, Impeccable. Bonds: Job, Adventurer, Nature. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Mâku Tyndall, Male Half-Orc Rogue 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Layabout and is in decent physical shape. He keeps his long red hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ombul was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off his debts.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Debt. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Ombul Jamjar, Male Halfling Warlock 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Just what you see.


Social Check DCs


Ghesh Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears a tight fitting pastel shirt and pants. His crest is brass, silky, and of moderate length. His gold eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ghesh took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic, Philantrophist, Justice, Gifted. Bonds: Attractive. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Ghesh Baharoosh, Male Dragonborn Commoner 12
Medium (6'4") Dragonborn, Neutral Evil (CR 12)
Armor Class 13
Hit Points 78 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 18 (+4)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Giant, Terran, Ignan
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 2000 gp. Large well-done wool tapestry (100 gp). Jeweled electrum ring (7000 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is physically well-built. He keeps his blonde hair in a pixie cut. His fierce blue eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Kipper grew up listening to his mother's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Job. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Kipper Munggen, Male Gnome Expert 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 cp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Simple lock. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs

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