Gimurt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered whip and tarnished hand crossbow as well. He has wavy red hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Addict, Hedonist. Bonds: Attractive, Family. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Chad Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. His head has been shaved. His eyes are blue and beady.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Ugly, Addict. Bonds: Job, Religious, Mentor. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 74 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1800 gp. Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
Imsh Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who prefers to wear flannel, he is not a threatening figure. His auburn hair is smooth and relatively long. His green unseeing eyes seem to look past you.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Disease. Bonds: Enemies, Military, Family. Occupation: Bather
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. Large well-done wool tapestry (600 gp). Old masterpiece painting (1000 gp).
Quarethon Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized jet on his right hand. He has wavy black crest. His red eyes lackadaisically let the world flow into them.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Quarethon was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He then took over the family business and is one of the better Dyer for hire.
Motivation: Expand his business; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Logical. Bonds: Attractive, Rich, Job, Family. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp.
Adrik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and carries nunchakus. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Bather, who enjoyed hunting, Adrik was taken on many hunting expeditions. In his 15th year, his parents were killed by a drow raid, leaving Adrik alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a crush on the local Bather; and to reunite with his absent mother
Ideals: Fighting, Gifted. Bonds: Has a crush, Nature, Enemies, Family. Occupation: Healer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 gp.
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