Fibblestib Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: He is greedy; and further expansion of business
Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Rich, Job. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Norkruuth Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He has brass crest. His half smiles and red eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: Norkruuth was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: He loathes his own lifestyle; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Disease, Depressed. Bonds: Attractive, Job. Occupation: Mayor
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 400 sp.
Rael Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'9". He wears rags and sports a simple walking cane. His brown hair is smooth and relatively long. His gray eyes peer out from beneath his top yellow hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Rael was born with his father's beautiful face. Rael abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels kind of lost in life; and to reunite with his old friends
Flaws: Antagonistic, Secretive, Depressed. Bonds: Poor, Adventurer, Attractive. Occupation: Ploughman
Voice: Irish accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Ghaliver Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Barkeep, his mother struggled to pay the bills. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He then took over the family business and is one of the better Armorer for hire.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Optimist, Impeccable. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Armorer
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 600 gp. Tourmaline (160 gp).
Lamlis Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is renowned for his bright tan suits and hats. His red hair has been sun bleached extensively. His thin eyebrows rest above his beady violet eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is obsessed with finding treasure.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Wants to raise his children well; and doesn't want to be a knight and was forced into it by his family
Flaws: Ugly, Racist, Disease, Insomniac. Bonds: Adventurer, Family. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
