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Advanced [show]


Valafar Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. Valafar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Shy, Selfish. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Valafar Sharp, Male Tiefling Adept 6
Medium (5'0") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has moderate length silver hair. He has a dull look in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Armorer, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Anverth Ironhide, Male Gnome Monk 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Crowbar.


Social Check DCs


Shane Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. He wears a broad hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Shane has worked very hard to control his curse. He was granted martial powers by his dying brother.

Motivation: To clean up the streets; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Shane Arnuanna, Male Half-Elf Aristocrat 4
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: Zircon (50 gp).


Social Check DCs


Merihim Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his warhammer ready. He keeps his chestnut hair in a flapper bob. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Job, Mentor, Criminal record. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Merihim Moral, Male Tiefling Ranger 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, green, dusty cloak. His auburn hair is thinning but still full. He has blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Gerbo studied abroad. He worked as a nervous Junk Dealer and found it very stressful. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: Gnomish compassion; and many orcs want him driven away

Ideals: Opinionated, Gifted. Flaws: Racist. Bonds: Enemies, Job. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Gerbo Ironhide, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)8 (-1) 17 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Fiery yellow corundum (1000 gp). Moonstone (20 gp). 3 Antitoxin. 2 Tanglefoot bags. 5 Acid flasks. 1 Everburning torch.


Social Check DCs

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