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Advanced [show]


Sammal Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light blue in addition to tight pants. He wears a colorful flower in his brown hair. He has several tiny topaz earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Sammal was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Fighting. Bonds: Attractive, Rich, Immigrant, Family, Slave. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Sammal Integrity, Male Tiefling Ranger 10
Medium (5'5") Tiefling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 9 (-1)18 (+4)
Skills Nature +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 gp. Tiger eye turquoise (14 gp). Zircon (60 gp). Golden yellow topaz (200 gp). Moss agate (14 gp). Deep green spinel (60 gp). Golden yellow topaz (200 gp).


Social Check DCs


River Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with grey lining and desert motifs, and a wedding ring on his right hand. His lavender fur is still thick. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. River grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did River. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Hedonist. Bonds: In love, Attractive, Criminal record, Poor. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

River Moon, Male Tabaxi Adept 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Celestial, Gnome
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs


Aelar Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses like a well dressed Armorer does. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Elven culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of western immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He feels threatened by others.

Flaws: Racist, Fearful. Bonds: Job, Slave, Immigrant. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Aelar Ofandrus, Male Elf Monk 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 15
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)8 (-1) 18 (+4)11 (+0)
Skills Nature +1, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5

Possessions: 80 gp.


Social Check DCs


Gimurt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in earthy colors with a tan and black handkerchief worn on his right side. His moppish golden hair is in a traditional bowl cut. This amber eyed northerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Farmer, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Farmer; and wants to open a new tavern

Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Gimurt Helcral, Male Dwarf Druid 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Tiger eye turquoise (14 gp).


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. His beige fur is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Windy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Windy's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Windy Timber, Male Tabaxi Wizard 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 28000 sp. Brown-green garnet (120 gp). Malachite (6 gp). Blue quartz (6 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs

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