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Advanced [show]


Radomir Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His silver hair, when down, is lengthy. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a brothel owner, Radomir was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Gifted. Bonds: Adventurer, Mentor. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Radomir Nimblefingers, Male Halfling Cleric 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 18 (+4)14 (+2)
Skills Animal Handling +6, Nature +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Seven On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. He wears a feathered hat to hide his balding. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Miller. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and further expansion of business

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Seven On the Water, Male Tabaxi Warrior 8
Medium (5'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Minor magic item.


Social Check DCs


Fragrant On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to cover his moderate length yellow fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Herbalist business at a young age. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Herbalist.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Forgetful. Bonds: Immigrant, Job, Adventurer. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Fragrant On the Mountaintop, Male Tabaxi Rogue 3
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cloak Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown tunic with black highlights, and long grey pants that bunch up around his shoes. He wears his yellow fur down. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cloak is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a farmer again

Ideals: Athletic, Justice. Flaws: Ugly, Mundane, Greedy. Bonds: Job. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Cloak Of Clay, Male Tabaxi Warrior 12
Medium (5'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 118 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Ryland, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear tan pants and tee shirts. His clothes are grease stained in places. His silver hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. Gunter was born on a far southern forest where he grew up under the tutelage of his mother, an expert Apothecary. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Justice. Flaws: Selfish. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Gunter Ryland, Male Human Ranger 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs

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