John Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown wide-brimmed hat and brown clothes. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: John was born in the north. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Revenge; and to prove his worth to the world
Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, Criminal record. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 900 gp.
Adrex Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears bulky black painted plate armor. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His crest is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand his business; and he desires power and/or immortality
Flaws: Insomniac. Bonds: Rich, Job, Adventurer, Military. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 600 gp. Golden pearl (140 gp). Sardonyx (30 gp). Carnelian (30 gp). Red-brown spinel (140 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skog Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His long black hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Pacifist. Flaws: Shy, Mundane. Bonds: Rich, Slave, Attractive. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp. Chalcedony (30 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Forcas Failure, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of scimitars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Forcas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Gold music box (3000 gp). Solid gold idol (300 gp).
Karg Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Locksmith. He has a slight overbite and is overall scrawny. He has moderate length chestnut hair. His blue eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Karg hails from a village terrorized by dire rats. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Karg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Emotional, Antagonistic. Bonds: Job, Enemies, Military. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Azurite (12 gp). Smoky quartz (80 gp). Golden yellow topaz (200 gp). Bloodstone (80 gp). 1 Minor magic item.
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