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Advanced [show]


Jade Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long cinnamon fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Jade was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Disciplined, Impeccable. Bonds: Criminal record, Poor. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Jade Paws, Male Tabaxi Adept 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 10 (+0)16 (+3)
Skills Perception +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp.


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a blue tunic with grey highlights, and long black pants that bunch up around his shoes. He is portly but not overly obese. He keeps his golden hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Fargrim lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, his parents were killed by a illithids raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: He wants revenge against illithids.

Ideals: Extrovert, Artistic, Optimist. Bonds: Family, Enemies. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Fargrim Trueblood, Male Dwarf Rogue 7
Medium (4'5") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Thorpe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His chestnut hair is long and unkept. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Ugly, Emotional. Bonds: Rich, Enemies, Nature. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Thorpe Stoutman, Male Halfling Commoner 12
Small (3'1") Halfling, Lawful Good (CR 12)
Armor Class 12
Hit Points 21 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 17 (+3)18 (+4)
Skills Athletics +3, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 2000 gp. Old masterpiece painting (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelaios Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is braided into rings. His face is scarred and worn.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Ugly, Mundane. Bonds: Job, Military, Enemies. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pelaios Remorse, Male Tiefling Adept 5
Medium (6'1") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)13 (+1) 16 (+3)15 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Zunn Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and very short. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Optimist, Gifted. Bonds: Poor, Religious, Adventurer. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Zunn Anderton, Male Half-Orc Expert 4
Medium (5'7") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)7 (-2) 15 (+2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Good lock. 1 Silver holy symbol.


Social Check DCs

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