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NPC Generator

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Advanced [show]


Bertram Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a perfectly clean shirt and pair of pants. He keeps his brown hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Bertram was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist, Pacifist, Gifted. Bonds: Attractive, Family. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Nimblefingers, Male Halfling Bard 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Auran, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp.


Social Check DCs


Gilbert Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is brown, silky, and of moderate length. His eyes are brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: Gilbert was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and a strong sense of loyalty to half-elven people

Ideals: Persistence. Flaws: Shy, Addict. Bonds: Attractive. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Sandoval, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item.


Social Check DCs


Zephan Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His feathered hat is riddled with cuts and holes. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Zephan Kindness, Male Tiefling Fighter 2
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs


Kyle Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He carries with him a set of crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has moderate length white hair. He has several tiny opal earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Kyle studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Kyle Mancilla, Male Half-Elf Paladin 10
Medium (5'2") Half-Elf, Lawful Evil (CR 10)
Armor Class 9
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp. Jeweled gold crown (5000 gp). Silver comb with moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Fragrant Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is typically in his Map Maker uniform. He wears his cinnamon fur up. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Pacifist. Bonds: Job, Military, Rich, Immigrant. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Fragrant Of Spirit, Male Tabaxi Expert 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)12 (+1) 19 (+4)18 (+4)
Skills Deception +8
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 14000 sp.


Social Check DCs

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