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NPC Generator

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Advanced [show]


Thamior Withrethin, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Logical. Bonds: Rich, Mentor. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Thamior Withrethin, Male Elf Adept 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 280 gp.


Social Check DCs


Akmen Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His purple hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Akmen was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and to unite with his brother

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Religious, Family. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Akmen Fluke, Male Tiefling Monk 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 10 (+0)17 (+3)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 400 gp. Citrine (30 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting brown shirt and pants. His lavender fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are yellow.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Two Llamas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Two Llamas was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Antagonistic. Bonds: Poor, Family, Adventurer, Criminal record. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Two Llamas In the Storm, Male Tabaxi Aristocrat 11
Medium (5'0") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +6, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs


Eberdeb Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Eberdeb hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted psionic powers by his dying brother.

Motivation: He has decided he is irredeemable; and a deep hatred of illithids

Ideals: Opinionated, Gifted. Bonds: Attractive, Enemies, Job, Criminal record. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Eberdeb Murnig, Male Gnome Warrior 14
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 162 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 20 (+5)11 (+0) 18 (+4)11 (+0)
Skills Deception +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1100 pp. Carnelian (40 gp). Brown-green garnet (60 gp). Aquamarine (400 gp). Sardonyx (40 gp). Chalcedony (40 gp). Banded agate (14 gp). Jasper (40 gp). Deep blue spinel (400 gp). Jasper (40 gp). Alexandrite (400 gp). 1 Medium magic item.


Social Check DCs


Tethren Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He has a hunchback. His white hair is slicked back into a classic pompadour. His silver eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Tethren Loyalty, Male Tiefling Druid 8
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 80 pp.


Social Check DCs

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