Amnon Caution, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears a sleeveless long coat of deep green leather and dull red iron scale mail, and is pretty ugly. He keeps his black hair in a flapper bob. His thin eyebrows rest above his beady gold eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Merchant father left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Ugly, Insane, Disease. Bonds: Criminal record. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 12)
Armor Class 13
Hit Points 87 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 100 pp. Tourmaline (120 gp). Red garnet (120 gp). Black opal (1200 gp). Aquamarine (200 gp). Red garnet (120 gp). Smoky quartz (60 gp). Azurite (6 gp).
Gimurt Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a violet scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. This amber eyed southerner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Oblar Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Artistic, Professionalism. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 11)
Armor Class 14
Hit Points 53 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 500 gp. Fiery yellow corundum (1400 gp). Blue sapphire (1400 gp). Freshwater pearl (8 gp). Moonstone (20 gp). Aquamarine (200 gp). Pink pearl (80 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item.
Raer Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. Raer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Marry his sister to traveling adventurers; and he has passion for adventuring and risk
Ideals: Athletic, Joker. Bonds: Family, Poor, Adventurer. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Celestial, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Dustin Rodney, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to cover his moderate length golden hair. He has blue eyes and a white hat with a red feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Dustin hails from a village terrorized by orcs. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a weaver and was forced into it by his family
Ideals: Persistence. Bonds: Rich, Enemies, Job, Family. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Chrysoprase (60 gp).
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