Theobald Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in a clean brown cloak covering his clean studded leather. His hair is long and red with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His hazel eyes are slightly larger than normal.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Fighting, Entrepeneur. Flaws: Mundane, Depressed. Bonds: Criminal record. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Gormogord Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, tan, dusty cloak. His blonde hair is cut short with large spiked bangs in the front. His gray eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the west. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born at the edge of vast mountains. He helped his mother out around the business and became quite the natural. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Pacifist. Flaws: Impulsive. Bonds: Poor, Nature, Job, Has a crush. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp.
Purson Charity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He has wavy black hair. He has a dull look in his black eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the south to a Bookbinder, Purson learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Rich, Job. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. Red garnet (60 gp). Citrine (40 gp). Carnelian (40 gp). 1 Minor magic item.
Gilthur Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Dwarven culture. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Poor, Adventurer, Family. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burgell Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He has a slight overbite and is overall scrawny. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.
History: Burgell was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and doesn't want to be a slave trader and was forced into it by his family
Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Family, Mentor, Debt. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!