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NPC Generator

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Advanced [show]


Hobart Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. He wears a Stetson hat to hide his balding. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Bonds: Attractive, Has a crush, Criminal record, Nature. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Hobart Goldfound, Male Halfling Wizard 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1400 sp. 2 Alchemist’s fire.


Social Check DCs


Vanuath Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his violet robe and has his shortbow always slung over his shoulder. He has styled his white hair well, parting it to the right. He has blue eyes and a violet hat with a green feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: Born in the west to a Fletcher, Vanuath learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Bonds: Attractive, Family, Job, Immigrant. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vanuath Kitchur, Male Half-Elf Rogue 13
Medium (5'8") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 60 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 18 (+4)14 (+2)
Skills Arcana +7, History +7
Senses Passive Perception 14
Languages Common, Elven, Druidic, Ignan, Celestial
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 1000 gp. Tiger eye turquoise (5 gp). Onyx (80 gp). Chrysoprase (80 gp). Moss agate (5 gp). Deep green spinel (120 gp). Golden yellow topaz (700 gp). Hematite (5 gp). Deep green spinel (120 gp). White pearl (120 gp). Chrysoprase (80 gp).


Social Check DCs


Elaim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he wants revenge against gnolls

Ideals: Disciplined, Joker. Bonds: Immigrant, Job, Enemies. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Elaim Trueanvil, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 83 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 4000 gp. Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Cloth of gold vestments (60 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his longsword. His whole body is exceptionally muscular. His head has been shaved. His blue eyes dart from person to person.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Mitchell, Male Human Ranger 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Athletics +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 8000 sp.


Social Check DCs


Ozyman Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with deerstalker hat. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Ozyman and his spouse have recently divorced.

Motivation: He would like to get married and retire; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Family, Religious, Slave, Has a crush. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Ozyman Smoothhands, Male Halfling Paladin 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp.


Social Check DCs

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