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Advanced [show]


Ur-Lasu Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light tan in addition to tight pants. His long chestnut hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in spear use. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ur-Lasu was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His religion dominates his actions.

Ideals: Joker, Fighting. Bonds: Religious, Enemies. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Ur-Lasu Gentry, Male Half-Orc Commoner 2
Medium (6'4") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mormo Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. He has several tiny amethyst earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Rich, Nature. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Mormo Felicity, Male Tiefling Rogue 4
Medium (6'3") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Backpack. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Average lock.


Social Check DCs


Jak TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, pastel shirt, and green tie. He is bristling with hidden weapons, mostly sickles and quarterstaffs. He has styled his auburn hair well, parting it to the right. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.

Motivation: He doesn't get along with people that don't share his tastes; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical, Impeccable. Flaws: Sensitive. Bonds: Criminal record, Military. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Jak TellPenny, Male Halfling Fighter 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Golden yellow topaz (800 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His brass crest is lengthy. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Guard profession.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He struck the Cook job and began his own company from there.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Shedinn Orexijandilin, Male Dragonborn Paladin 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Windy Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his longsword. He wears his black fur up. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Windy was born with his mother's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and he feels threatened by others

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Guardian. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Windy Of Shadows, Male Tabaxi Commoner 8
Medium (6'0") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Rhodochrosite (9 gp). Jasper (50 gp).


Social Check DCs

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