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NPC Generator

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Advanced [show]


Gomory Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has a long auburn beard with little hanging trinkets. His eyes are blue and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. He was an apprentice working in his father's forge. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Starks, Male Half-Elf Ranger 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 18 (+4)10 (+0)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 10000 cp. Eye agate (15 gp). Brown-green garnet (130 gp). 1 Minor magic item.


Social Check DCs


Aust Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Dilettante uniform. His long golden hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Spy, but he got bored and became a Dilettante. He has drifted from career to career and currently works as a Dilettante.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Military. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Aust Mellerelel, Male Elf Adept 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 180 gp. 1 Climber’s kit.


Social Check DCs


Ogbur Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown tunic with black highlights, and long violet pants that bunch up around his shoes. His brown hair is cut short with large spiked bangs in the front. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ogbur was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ogbur decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To pay off his debts; and he is content

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Criminal record, Debt. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Ogbur Kelsey, Male Half-Orc Sorcerer 5
Medium (6'8") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Everard Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely yellow suit with brown socks and a vest with buckled shoes. He is an epitome of beauty. His blonde hair is cut jaggedly and amateurishly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Attractive, Adventurer, In love, Enemies. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Estevan, Male Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 10000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly flails and sais. He has done his best to style his silver hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: Kelter wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.

History: Kelter was born with his father's beautiful face. Kelter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kelter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Criminal record, Attractive. Occupation: Sailor

Voice: American accent

Attributes [hide]

Kelter Tealeaf, Male Halfling Expert 10
Small (3'4") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal, Aquan
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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