Lucan Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright pastel suits and hats. His hair is short and red. His amber eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Farmer for hire.
Motivation: To be a Mercenary again; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature, Rich, Attractive. Occupation: Farmer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 4 Tanglefoot bags.
Skog Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his auburn hair up. This blue eyed northerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Shy, Antagonistic. Bonds: Adventurer, Attractive, Mentor. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Moon Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is red and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 2000 gp.
Cloak Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, brown cloak. He keeps his long yellow fur kept up in a rat tail. He has gleaming, smiling amber eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To protect his home; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Rich, Adventurer, Guardian. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 280 pp. Smoky quartz (20 gp). Iolite (20 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item.
Seven Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He wears his gray fur down. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Seven will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Seven was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Extrovert, Impeccable. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 220 gp. 1 Masterwork Common Melee.
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