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NPC Generator

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Nutae Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His blonde hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Nutae was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nutae was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Family, Job, Enemies. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Nutae Rothenel, Male Elf Ranger 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 15 (+2)17 (+3)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 11000 cp. Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Nazdûg Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. His hair is short and golden. His hazel unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. Nazdûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Nazdûg and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nazdûg discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nazdûg fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Disease, Insane, Shy. Bonds: Adventurer, Rich. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Nazdûg Ogden, Male Half-Orc Fighter 11
Medium (5'8") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 63 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 18 (+4)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 600 gp. Jade (160 gp). Rock crystal (30 gp). Rose (30 gp). Moonstone (30 gp). Obsidian (16 gp). Moss agate (16 gp). Hematite (16 gp). Freshwater pearl (16 gp). Lapis lazuli (16 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Zed Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. His skin is fair and his fingers are delicate and long. His red hair is kept up in a ponytail inside a deerstalker hat. His violet eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Gifted, Philantrophist. Bonds: Job, Family, Slave. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Zed Staurheim, Male Half-Orc Sorcerer 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)6 (-2) 15 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. Silver pearl (60 gp). Jet (60 gp). Citrine (70 gp). 1 Minor magic item.


Social Check DCs


Harbek Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. He has wavy blonde hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: He was born in the south. Harbek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Harbek decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions.

Flaws: Mundane. Bonds: Poor, Religious, Immigrant, Criminal record. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Harbek Rakankrak, Male Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Barendd Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'1" and is dressed in earthy colors with a brown and yellow handkerchief worn on his right side. His golden hair is knotted and matted. His eyes are gray and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Armorer, who enjoyed hunting, Barendd was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Justice. Bonds: Nature, Rich, Religious. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Barendd Broodfist, Male Dwarf Monk 11
Medium (4'1") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 94 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 230 pp. Banded agate (9 gp). Obsidian (9 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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