Thervan Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This northern man wears green leather gloves, a green jacket, and tight pants. His clothes are grease stained in places. His hair is cut close to his head. His ears are large.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. Golden pearl (90 gp). 4 Tanglefoot bags. 3 Holy water. 4 Tanglefoot bags.
Paelias Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Paelias does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Mayor job and began his own company from there.
Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor
Ideals: Impeccable. Flaws: Depressed, Disease. Bonds: Attractive, Job, Military. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp.
Dynamic On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His gray fur is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.
History: He was born in the south, but his parents moved at a very young age to the west. Dynamic was born on a far southern mountains where he grew up under the tutelage of his father, an expert Seamstress. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 11)
Armor Class 15
Hit Points 44 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 2800 gp. Black velvet mask with numerous citrines (30 gp). Old masterpiece painting (1900 gp). Old masterpiece painting (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp).
Ogbur Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a red collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.
Personality: Ogbur is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +2 / 2d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Rock crystal (20 gp). Star rose quartz (20 gp). 1 Minor magic item.
Burto Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He wears a Stetson hat to cover his moderate length red hair. He has green eyes and a white hat with a tan feather.
Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Family, Adventurer. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 9)
Armor Class 16
Hit Points 56 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 17 (+3) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan, Auran, Infernal
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 50000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
