Odo Hadley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears bulky brown painted plate armor. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.
Motivation: Nothing but the best is good enough for him; and to reunite with his absent father
Ideals: Gifted, Impeccable. Bonds: Religious, Criminal record, Family. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 76 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 40 pp. Malachite (8 gp). Golden yellow topaz (1300 gp). Malachite (8 gp). Rock crystal (80 gp). Onyx (80 gp). Rhodochrosite (8 gp).
Cask Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy orange fur. He wears just a violet suit. He has a hunchback. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady yellow eyes.
Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Cask and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Cask discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Cask fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 150 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Golden circlet with four aquamarines (3000 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.
Thradal Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His clothes are grease stained in places. His blonde hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Gardener, who enjoyed hunting, Thradal was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Foxilon Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He keeps his silver hair in a pixie cut. He wears an eyepatch.
Personality: Foxilon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to make almost anything out of random pieces of junk.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Gifted, Impeccable. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 58 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear brown pants and tee shirts. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Mundane, Hedonist. Bonds: Military, Rich. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 19 (+4) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp. 1 Masterwork Common Melee.
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