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Advanced [show]


Fallond Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a green suit. He is portly but not overly obese. He has wavy white hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a desert tribe. Through the years after Fallond was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fallond's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Flaws: Addict, Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Fallond Bigtoe, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Therai Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He wears his red hair up. His white unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Passionate. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Therai Flair, Male Tiefling Druid 10
Medium (5'11") Tiefling, True Neutral (CR 10)
Armor Class 10
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Deception +6
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rrath Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. With bright white hair and a scraggly beard. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by giants. Rrath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Rrath Ramsey, Male Half-Orc Warrior 3
Medium (6'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Riardon Berevan, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His hair is short and auburn. His green eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Opinionated, Logical. Bonds: Poor, Family, Job. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Riardon Berevan, Male Elf Fighter 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gell Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his longbow. He keeps his black hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and he is content

Flaws: Selfish, Shy, Mundane. Bonds: Religious. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Gell Darby, Male Half-Orc Commoner 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6

Possessions: 200 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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