Rimple Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He sports a long brown beard, and similarly colored long hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born into a rich family. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Optimist, Gifted. Flaws: Forgetful. Bonds: Attractive, Rich. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 19000 sp. 1 Minor magic item.
Lamlis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes.
Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 42 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.
Alberich Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a white coat over a brown low-cut shirt, and a small hat upon his head. He is portly but not overly obese. His silver hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and doesn't want to be a tailor and was forced into it by his family
Ideals: Joker, Fighting. Bonds: Criminal record, Job, Family. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Auran, Infernal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 120 gp.
Purban Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears an entirely white suit with yellow socks and a vest with buckled shoes, and sports empty pouches on his belt. His blonde hair is matted, messy, and big. His green unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Architect. He also has developed a complete distrust of the Hunter profession.
History: Born to a Hunter, his father struggled to pay the bills. His father was a soldier and died while he was still young. Purban was left his father's suit of armor and trained in its use and care. He has worked as a Architect like his father before him.
Motivation: Sabotage a competitor; and to be a hunter again
Flaws: Ugly, Disease. Bonds: Job, Poor, Military. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 10000 gp. Citrine (80 gp). Rhodochrosite (16 gp). Golden yellow topaz (900 gp). Blue sapphire (1000 gp). Pink pearl (150 gp). Deep blue spinel (900 gp). Golden pearl (150 gp). 1 Medium magic item. 1 Medium magic item.
Sun In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His wide-brimmed hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He has always had a great fascination with Tabaxi culture. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Sun has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Racist, Disease. Bonds: Poor. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 28000 cp. White pearl (100 gp). 1 Minor magic item.
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