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Advanced [show]


Anverth Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Rich, Family. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Anverth Nopenstallen, Male Gnome Paladin 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Delebean Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a violet coat over a red low-cut shirt, and a top hat upon his head. With a patchy white beard and wild white hair. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Delebean Umbodoben, Male Gnome Bard 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. Red spinel (100 gp).


Social Check DCs


Therai Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His white hair is still thick. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: He was born into a rich family. His childhood dream was to be a Guard, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and sabotage a competitor

Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Rich, Job. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Therai Guile, Male Tiefling Ranger 8
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 16 (+3)18 (+4)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 12000 sp. Carnelian (40 gp).


Social Check DCs


Roger Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears an entirely grey suit with black socks and a vest with buckled shoes. With a patchy brown beard and wild brown hair. His hazel eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west to a Roofer, Roger learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: PTSD. Bonds: In love, Job, Religious. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Roger Morris, Male Half-Elf Cleric 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 120 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Bullseye lantern.


Social Check DCs


Merihim Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He has no hair. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a plains tribe. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He used his abilities to travel the world and help people.

Motivation: Many goblins want him driven away.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Merihim Wary, Male Tiefling Cleric 1
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp. An abacus with copper, silver and gold markers (60 gp).


Social Check DCs

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