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Cressel Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black painted combat armor at almost all times. He has moderate length brown hair. He has a dull look in his red eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Bonds: Immigrant, Criminal record, Job. Occupation: Knight

Voice: Raspy

Attributes [hide]

Cressel Dignity, Male Tiefling Paladin 6
Medium (5'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. White pearl (50 gp). Violet garnet (1500 gp).


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large green mantle and cape that has been intricately interwoven into his blue robe. His orange fur has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cask was born on a far western mountains where he grew up under the tutelage of his mother, an expert Masseuse. After a long history of fighting, Cask and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Cask Plume, Male Tabaxi Aristocrat 1
Medium (6'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 16 (+3)18 (+4)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp. Jade (40 gp).


Social Check DCs


Godfrey Blakely, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He is an epitome of beauty. His silver hair is cut short. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Artistic. Bonds: Attractive, Religious. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Godfrey Blakely, Male Human Adept 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. Jade (140 gp). Carnelian (80 gp).


Social Check DCs


Baern Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Knight, who enjoyed hunting, Baern was taken on many hunting expeditions. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Baern's homeland. Baern decided to take the middle way and become a bodyguard. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and expand his business

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Nature, Immigrant, Job. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Baern Bloodkith, Male Dwarf Monk 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 20 (+5)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Theriatis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: Theriatis hails from a village terrorized by dire rats. In his 17th year, his parents were killed by a dire rats raid, leaving Theriatis alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Nature, Enemies. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Theriatis Fasharash, Male Elf Sorcerer 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 9000 cp. Jet (130 gp). Tiger eye turquoise (10 gp). Chrysoprase (70 gp).


Social Check DCs

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