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NPC Generator

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Advanced [show]


Kilvar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear tan clothing when he does not wear armor. He wears a deerstalker hat to hide his balding. He has several tiny ruby earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Ideals: Justice, Gifted, Persistence. Flaws: Secretive. Bonds: Rich, Enemies. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Kilvar Fallack, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Aust Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey leather gloves, a grey jacket, and tight pants. His silver hair is kept up in a ponytail inside a broad hat. His eyes are violet and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aust fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Aust Mitchell, Male Half-Elf Expert 2
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Kellen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. He is physically well-built. His red hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has achieved small success as a Roofer.

Motivation: Wants to open a new tavern; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Kellen Musgraben, Male Gnome Paladin 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (800 gp). Solid gold idol (400 gp). 1 Darkwood Shield.


Social Check DCs


Senteq Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his bow always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is kept up in a ponytail inside a small hat. This brown eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Senteq embodies much of what other species detest in the Gnomes. He feeds upon the attention of others.

History: He got into the Seamstress business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Seamstress.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Senteq Glittergem, Male Gnome Warlock 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 10 pp. Tiger eye turquoise (6 gp). Brown-green garnet (140 gp). Deep blue spinel (1100 gp). Red-brown spinel (140 gp).


Social Check DCs


Charles Kendal, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. He has no hair. His eyes are blue and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful brothel owner made him what he is. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Charles's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Kendal, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Gold and topaz bottle stopper cork (700 gp).


Social Check DCs

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