Mantus Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is black, silky, and of moderate length. He has a dull look in his white eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.
History: Mantus was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mantus took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a crush on the local Marshal; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Beggar
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Half-Plate.
Peren Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his chestnut hair. This blue eyed westerner is not easily forgotten.
Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Flaws: Fearful. Bonds: Attractive, Job, Military, Nature. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Ûshbaka Trollope, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a red tunic with black highlights, and long green pants that bunch up around his shoes. He carries with him a set of whips on his belt, each one with a emerald on the hilt. He has a small bristly mustache and wavy blonde hair. His gray eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.
History: He was born the only child of a wealthy merchant. Ûshbaka was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Sage again; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. His hair is chestnut, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the north. His job bores him to no end. He has decided to make it more interesting.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Ethereal Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his red fur well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Crown-heir, who enjoyed hunting, Ethereal was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered singing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Lapis lazuli (6 gp). Deep green spinel (60 gp).
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