Tarhun Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a large white jacket. Beneath his clothing is a huge mess of scar tissue. His black crest is heavily combed to the right. His eyes are a pleasant red.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the west. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Locksmith.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Ideals: Logical. Bonds: Slave, Job, Immigrant, Nature, Enemies. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 16)
Armor Class 12
Hit Points 87 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 19 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Auran, Ignan, Giant
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1100 pp. Gold and topaz bottle stopper cork (1200 gp). Silver chalice with lapis lazuli gems (50 gp). Old masterpiece painting (1900 gp). Large well-done wool tapestry (100 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Solid gold idol (600 gp). Carved bone or ivory statuette (30 gp). Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (400 gp).
Thradal Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports blue clothing, slightly heavier than average wear. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling violet eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Thradal was born the youngest of three triplets. Through the years after Thradal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Thradal's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He has a crush on the local Marshal; and to reunite with his old friends
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Adventurer, Has a crush. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 130 gp. Golden yellow topaz (300 gp). Deep blue spinel (300 gp).
Medrash Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting green shirt and pants. His silver crest is slicked back into a classic pompadour. His eyes are a pleasant gold.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he is content
Ideals: Fighting. Flaws: Mundane, Disease, Depressed. Bonds: In love. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1900 gp. Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has dyed his greying gold crest a little too much giving a sharp gold color. His thin eyebrows rest above his beady gold eyes.
Personality: Norkruuth wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Norkruuth grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Norkruuth took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 15000 cp. 1 Minor magic item.
Radomir Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Slave. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 15)
Armor Class 16
Hit Points 106 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
Possessions: 2000 gp. Chrysoberyl (100 gp). Hematite (11 gp). Star ruby (600 gp). Eye agate (11 gp). Jet (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
