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NPC Generator

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Advanced [show]


Dworic Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown coat over a yellow low-cut shirt, and a feathered hat upon his head. He has wavy auburn hair. His eyes are brown and he is always smoking a pipe.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a necromancer, Dworic was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Dworic Balderk, Male Dwarf Fighter 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 84 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)15 (+2) 12 (+1)6 (-2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1000 gp. Hematite (10 gp). Banded agate (10 gp). Lapis lazuli (10 gp). Aquamarine (1600 gp). White opal (1200 gp).


Social Check DCs


Valafar Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. His black hair is long and unkept. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Nothing but the best is good enough for him; and to clean up the streets

Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly. Bonds: Enemies, Guardian. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Valafar Generous, Male Tiefling Druid 5
Medium (5'0") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)18 (+4) 15 (+2)12 (+1)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Celestial, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs


Wobbles Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His chestnut hair is braided into rings. His eyes are blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He wants to get laid; and seeks redemption

Ideals: Philantrophist. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Wobbles Albaratie, Male Gnome Druid 8
Small (3'5") Gnome, True Neutral (CR 8)
Armor Class 11
Hit Points 69 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 200 gp. Citrine (40 gp). Silver pearl (60 gp).


Social Check DCs


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear yellow pants and tee shirts. His long auburn hair is drawn into a two foot long braid. He has several tiny emerald earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Orsik took refuge in the large cave and found the beat up hammer and armor he uses now. He has achieved small success as a Ruler.

Motivation: To be a Body Guard again; and he is unsatisfied with his job

Flaws: Addict, Ugly. Bonds: Rich, Job, Nature. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Orsik Graybeard, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Athletics +6, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1200 sp. Deep green spinel (40 gp). Rhodochrosite (13 gp).


Social Check DCs


Dazzazn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. His white crest is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: To pay off his debts; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Dazzazn Grrrmmballhyst, Male Dragonborn Wizard 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 6000 cp. 1 Magnifying glass. 1 Simple lock. 1 Backpack.


Social Check DCs

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