Baradad Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light red in addition to tight pants. He has dyed his greying white crest a little too much giving a sharp white color. He has a tattooed face.
Personality: He is irascible and easily irritated. He receives visions of the future at random moments
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying brother.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Has a crush. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Pallabar Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black wide-brimmed hat and black clothes. He is bald on top and has large chestnut tufts of hair around his ears. His hazel eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered singing. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To protect his home; and he is content
Ideals: Joker, Justice, Artistic. Flaws: Ugly, Mundane. Bonds: Guardian. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. He wears his gray fur down. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Sun was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Hedonist, Insane. Bonds: Military, Adventurer. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Halfling
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (400 gp). Jeweled gold crown (2000 gp). An abacus with copper, silver and gold markers (40 gp). 1 Minor magic item.
Pikar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Halfling culture. As long as the job gets done he does not care how it got done.
History: He was born in the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism, Impeccable. Flaws: Racist. Bonds: Immigrant. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Shadow Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long brown fur kept up in a rat tail. His eyes, though not visible through his cowl, are amber.
Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Professionalism. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!
