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Advanced [show]


Hamil Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky violet painted plate armor. His auburn hair is singed and shortened. His eyes are green and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: He was born into a rich family. Hamil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hamil decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hamil Appleblossom, Male Halfling Expert 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 16
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Halfling
Attacks Melee +0 / 1d10-2, Ranged +7 / 1d10+5, Grapple +5

Possessions: 21000 cp.


Social Check DCs


Anselm Riley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tan leather gloves, a tan jacket, and tight pants. His chestnut hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Farmer in town.

History: He was born in the north, but his parents moved at a very young age to the west. He worked as a nervous Farmer and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Antagonistic, Addict, Mundane. Bonds: Job, Immigrant. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Riley, Male Human Paladin 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Krimmon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He has a small bristly mustache and wavy white hair. He has brown eyes and a brown hat with a yellow feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Krimmon was born in the north. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Krimmon Brightmoon, Male Halfling Commoner 4
Small (3'4") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Elven, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Donaar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with black lining and desert motifs. He has moderate length green crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Soapmaker, who enjoyed hunting, Donaar was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Insomniac, Addict, Impulsive. Bonds: Poor, Nature. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Donaar Shestendeliath, Male Dragonborn Commoner 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 sp.


Social Check DCs


Andram Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy blue hair. His gold eyes peer out from beneath his wide-brimmed white hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Andram and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Andram Sorrow, Male Tiefling Aristocrat 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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