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Advanced [show]


Ghesh Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His crest is gold and very short. He has gleaming, smiling gold eyes.

Personality: This man loves music and to teach people music more than just about anything. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ghesh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A strong sense of loyalty to Dragonborn people; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Criminal record, Enemies. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Ghesh Jharthraxyn, Male Dragonborn Barbarian 7
Medium (6'5") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: 10000 cp. Alexandrite (500 gp). Sardonyx (40 gp).


Social Check DCs


Spear Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is typically in his Fletcher uniform, he is not a threatening figure. He has no fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Fletcher for hire.

Motivation: To be a Cook again.

Ideals: Joker, Artistic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Spear Paws, Male Tabaxi Paladin 10
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 55 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)18 (+4) 18 (+4)17 (+3)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 14
Languages Common, Draconic, Goblin, Gnoll, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his blue robe and has his spear always slung over his shoulder. His hair is greying and his face has many wrinkles. His white eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Paymon was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Terse, PTSD. Bonds: Immigrant. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Paymon Sanctuary, Male Tiefling Commoner 14
Medium (5'3") Tiefling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 79 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +6, Investigation +7
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 700 pp. Violet garnet (1000 gp). Citrine (70 gp). Black opal (900 gp). Star rose quartz (70 gp). Golden yellow topaz (1000 gp). Blue star sapphire (900 gp). Onyx (70 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). Coral (160 gp). Lapis lazuli (7 gp). 1 Medium magic item.


Social Check DCs


Randal Weston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Philantrophist, Fighting. Bonds: Rich, Adventurer, Attractive. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Randal Weston, Male Human Cleric 2
Medium (6'4") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 sp. Deep green spinel (150 gp). Onyx (50 gp). Red-brown spinel (150 gp).


Social Check DCs


Merihim Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red and curly. His half smiles and black eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich western family. Through the years after Merihim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Merihim's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Merihim Poetry, Male Tiefling Paladin 1
Medium (5'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs

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