Sapply Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is greasy and uncared for. He has brown eyes and a blue hat with a brown feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them
History: He was born at the edge of vast plains. Sapply liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: To be a Tailor again; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 19 (+4) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Gildmak Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right hand appears badly burned and disfigured. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This brown eyed northerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of northern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and doesn't want to be a engraver and was forced into it by his family
Ideals: Joker. Bonds: Family, Immigrant, Criminal record. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 900 gp. Jet (50 gp). Jet (50 gp).
Thradal Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He prefers to wear green pants and tee shirts, and his gloved hand is found clutching a scimitar. His red hair is greasy and uncared for. His eyes are green and he is always smoking a pipe.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy, self-centered, vain, and jealous.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Emotional, Selfish. Bonds: Religious, Mentor. Occupation: Courier
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 6000 cp. 1 Masterwork studded leather.
Thoradin Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man wears a tight fitting black shirt and pants. His clothes are grease stained in places. He has done his best to style his red hair to look like a famous performer. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.
History: The child of a Mason, who enjoyed hunting, Thoradin was taken on many hunting expeditions. Thoradin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Insomniac. Bonds: Poor, Immigrant, Nature. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 11000 sp. Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled gold crown (4000 gp). Sapphire pendant on gold chain (1700 gp).
Rangrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and green handkerchief worn on his left side. He carries with him a set of greataxes on his belt, each one with a amber on the hilt. His white hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Dwarven culture. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Mentor, Nature, Rich. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
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