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Advanced [show]


Howard Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in brown turtlenecks beneath a tan coat with white slacks. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Joker, Logical. Flaws: Shy, Insane. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Howard Fatrabbit, Male Halfling Ranger 10
Small (2'10") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 81 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)9 (-1) 13 (+1)17 (+3)
Skills Deception +7, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: Jet (140 gp). Emerald (1600 gp). Star rose quartz (40 gp). Banded agate (15 gp). Blue quartz (15 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'10" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. He keeps his yellow fur in a flapper bob. His eyes are likewise green. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Dynamic studied abroad. After coming to the age of reason, Dynamic took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Dynamic Of Shadows, Male Tabaxi Paladin 7
Medium (6'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Giant, Infernal, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs


Sammal Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Scribe uniform, and carries tridents. His purple hair, when down, is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Sammal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: Sammal was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a fisher again

Ideals: Fighting, Extrovert, Persistence. Flaws: Shy. Bonds: Job. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Sammal Brilliance, Male Tiefling Commoner 5
Medium (6'0") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp.


Social Check DCs


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His hair is white and curly. He has a dull look in his gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: Born to a Engraver, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Justice, Persistence, Artistic. Bonds: Immigrant, Poor. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Burgell Garrick, Male Gnome Fighter 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)8 (-1) 10 (+0)11 (+0)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. 4 Holy water.


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is thinning but still full. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small mountains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He became a Bather soon after.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Quarion Iranapha, Male Elf Fighter 7
Medium (4'11") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 23 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)16 (+3) 15 (+2)17 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Elven, Sylvan, Draconic, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 7000 sp.


Social Check DCs

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